Join / Forgotten your password?
 
HomeFeaturesStoreForumsWikiWorkshopsJobsPortfolioGalleryEvents Members
 
> CGPortfolio Home       > About CGPortfolio       > Intro Video      > Create Portfolio      > Manage Portfolio       > Browse       > Search       > Help     
 
Johan Welter
Braetzel



Location:
Cannes, France

Language(s):
English, French, German, Swedish

Member Since:
September 2007

Last Updated:
7 October 2009

Portfolio Views:
5429
Chosen as Favorite:
1
Groups:
Advanced Search
galleryaboutblogguestbook
Animal Sculpting W.I.P.
3ds max, ZBrush
October 2009


   
A model I began some weeks ago.

I used to focus strictly on characters so this time I had in mind
to create an animal, a realistic one to see what are the difficulties in modeling such types and of course to enhance my Zbrush skills

First, I modeled it in 3ds max in T- Pose, then I exported it to Zbrush, giving the pose and began to sculpt it.

I hope you like it and that you see the improvement between my old and new 3d stuff



Here is the thread link :

http://forums.cgsociety.org/showthread.php?f=43&t=808746

 
  Johan Welter's Personal Network